What Is The Difference Between Method Overloading And Function Overloading Or Both Same? Plase Help Me.

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Florio Potter Profile
Florio Potter answered

Difference Between Method Overloading and Overriding. Method overloading, also known as Function overloading or Compile time polymorphism, is a concept of having two or more methods with the same name but different signature in the same scope.

Method Overloading
Method overloading, also known as Function overloading or Compile time polymorphism, is a concept of having two or more methods with the same name but different signature in the same scope. There are many programming languages that support this feature: Ada, C++, C#, D, and Java.

Method Overriding
Method overriding, also known as Function overriding or Run time polymorphism, is an OOP feature that allows a child class to provide its own implementation to the method defined in the parent class. The implementation in the child class overrides the definition of the method in the base class, provided that the method in the child class should have the same name, signature and return type.

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Akshay Kalbag Profile
Akshay Kalbag answered
Method overloading and function overloading are related concepts. The term method overloading is defined as a feature which is found in various programming languages such as C++ and Java. It permits the creation of various functions with the same name. However all these functions differ from each other in terms of the type of input and the type of output of the function.

On the other hand, the term function overloading is used in object-oriented programming. It is defined as a technique in which two or more functions which have the same name are distinguished from one another using different numbers and/or types of parameters.

In the field of computer science, the word polymorphism is defined as the idea of allowing the same code to be used with different classes of data. In a polymorphic code, the various classes of typed programming languages correspond to types. These result in more general and abstract implementations.

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